Analysing gamification elements in educational environments using an existing gamification taxonomy
Item
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Title
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Analysing gamification elements in educational environments using an existing gamification taxonomy
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Creator
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Toda M, Armando
Klock, Ana . C. T.
Oliveira, Wilk
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Date
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2019
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Abstract
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Gamification has been widely employed in the educational domain over the past
eight years when the term became a trend. However, the literature states that
gamification still lacks formal definitions to support the design and analysis of
gamified strategies. This paper analysed the game elements employed in gamified
learning environments through a previously proposed and evaluated taxonomy
while detailing and expanding this taxonomy. In the current paper, we describe our
taxonomy in-depth as well as expand it. Our new structured results demonstrate an
extension of the proposed taxonomy which results from this process, is divided into
five dimensions, related to the learner and the learning environment. Our main
contribution is the detailed taxonomy that can be used to design and evaluate
gamification design in learning environments.
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Publisher
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Proquest Education Database
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Extent
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15 pages.
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Is Part Of
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Smart Learning Environments, 6(1), 1-14.
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Subject
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Gamification
EDE507
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Type
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Article